Previous entry points favored the attacker (which allowed his reinforcements to spawn closer to him). Player now has to deliver % damage to a player to stop escaping.īattle timer increased to 5 mins (but can be increased further during experimentation phrase)īattle entry points fixed.This generated lots of hate, confusion and time wasting, including neverending griefing tribunals. It also allowed holding players in battles forever. It created 1 hour chases wasting player’s time. Some guns can now be picked up from sank players.ġ hit timer had to go. Hunts, Search and Destroy now also check for Steam ID, in a similar way to PVP hunt. New woods can be only used in crafting (they are not available in notes or redeemables).Woods added to blueprints but are not dropping in ports yet, because wood stats are still getting rebalanced. Investment are expensive and will require group effort Clans and large groups of people can now develop ports above their initial fixed pointsĢ5 points (initially) can be added to ports using investments.Įvery investment level gives 1 extra point to port development.It can be captured, sold, gifted, taken over.Ĭurrent Trincomalee will of course also remain as crafteable in game. The ship will redeemable every 24 hours like all Imported ships but will have special conditions.This New package will not contain this ship (after price drop it wont be available) Price for the game will be lowered (new package created by Valve) Which in turn would not achieve what we want.Įvery current owner of the game will receive a special ship redeemable every 24 hours We have thought a lot what would be a cheaper starter edition but unfortunately the center of the game is combat and it is impossible to cut out the content without reducing the overall quality of experience. The ship will go on sale as soon as Valve Approves the page Only home defense fleets with skull symbol drop wood chests. They do not drop wood chests yet (until we teach them to run away). On War server they will attack every ship above 30BR and will ignore light traders (Including trader brig) Light protection fleets added to capitals. Player will immediately get into battle, learn by doing like in original sea trials and will have to deliver a message after a battle to a capital of his nation. The mission will let the player experience the beauty of the game right when he joins instead of overwhelming port UI. New player mission is added to the game.Port battle transport item is already in game but do not drop or cannot be bought - until the patch is fully stabilizedįlags and Battle transports will be initially distributed using an event, or will be given to all players as timed redeem on one of the weekends for mass real time test. RVR Flag item is already in game but do not drop - until the patch is fully stabilized The deployment of new RVR mechanics will be staggered in stages. Some parts of the patch will require gradual slow introduction into the game so they will be staggered.
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